Well, it's here, the official, full length trailer for the new DLC. Link to Newswire post. " Cayo Perico is not only the nerve center of El Rubio’s drug empire, but the island also plays host to his other great love: marathon dance parties on golden beaches, where everyone from jetsetters and heiresses to legendary music producers gather to rave until the sun comes up. But away from the beach’s earthly delights lies an untold fortune in art, gold and drug money, scattered across the island. It’s the score of a lifetime for those who can find a way in. The Cayo Perico Heist is the biggest GTA Online adventure ever and will be available on December 15th. Stay tuned for more details, and check out the lineup for The Music Locker, Los Santos’ hottest new underground club that’sopening soon."
Information released on new radio stations and artists on December 10th!
Link to Newswire post "Alongside the grand opening of The Music Locker and its new slate of resident DJs, GTA Online’s musical universe further expands at the launch of The Cayo Perico Heist with the addition of three new radio stations, as well as brand new mixes arriving on hit stations FlyLo FM and Worldwide FM, for a whopping total of over 250 new tracks, making this the biggest ever musical update to GTA Online."
Important information about gtaonline on the Cayo Perico DLC release day.
On December 15th we will be locking the sub, and all posts will have to be manually approved by the moderators. The reason is to control the flood of posts regarding the new DLC. We will have a new Megathread up that morning for posts regarding the DLC, and most posts regarding the new DLC will be removed and directed to the Megathread. The Megathread will be regularly updated throughout the morning of the DLC release with links to official information, and any important info on the DLC that comes out, like when the update is live for each platform, the payouts, vehicles, costs, etc... and may have a sticky post dedicated solely to the cost of the new vehicles, properties, etc... Expect the lock-down of the sub to happen around, or slightly before, 5AM EST on the 15th. We expect there to be hundreds of posts or more per hour that morning, so it may take the mods a bit of time to go through and approve posts that aren't DLC related, so we ask for some patience that day.
Diamond Casino Heist Guide + TIPS - Written by /u/DatCamaroGuy
Diamond Casino Guide: So you decided that you wanna rob a casino, great! The Diamond Casino Heist is one of the best ways to earn money, but you're wondering, how do I get started? Well, you're in luck! This guide is going to teach you the ways to get the best out of the Diamond Casino Heist! Step 1: Arcade Alright to get started, you’re going to have to own an arcade. Now, it may seem better to go for the arcades on the top of the map to save yourself some cash, however, this will make all the preps much harder, as most of them take place in LS or Sandy Shores. The best arcade locations are 8-bit ($2,530,000, located in Vinewood) and Videogeddon ($1,875,000, La Mesa). When buying your arcade, none of the upgrades are necessary, as most of them are cosmetic. You’ll have to complete a quick arcade setup mission to access the basement where the diamond casino heist planning board is located. Step 1.5: Arcade Income While this isn’t related to the diamond casino heist, I thought I would put this in there. The arcade generates income based on how many games you have, going up to 5k per in-game day (48 min). The game doesn't matter, so you can just buy the cheapest one (Monkey’s Paradise, $90,000) and fill up your arcade with it. Step 2: Scope out casino After you’ve finished watching Lester scribble a big mess over the whiteboard, you’ll be able to start the casino heist. Normally, you’ll have to pay a setup cost of 25k, but since it’s your first time doing it, it’ll be free. After you’ve confirmed that you want to start the casino heist, you’ll need to finish the scope out mission. For the scope out mission, you’ll need to take a variety of pictures for Lester in order to unlock entrances for the heist. A full guide is linked here but I’ll sum up the most important ones.
Staff Lobby: This entrance is arguably the best entrance for the Silent and Sneaky approach. It gives you easy access to the control room where you can get the daily vault easily. It is also the best exit for most approaches as not many guards patrol it. The staff lobby should be around the back of the casino and should look like a white door behind some yellow bollards.
Security Tunnel: By scoping out this entrance, it gives you the ability to enter the casino as a Gruppe Sechs team for the Big Con. This entrance is the best if not one of the best approaches to the casino heist. The disguise will allow you to go straight to the vault undetected and back up, however, you will be detected when going back out of the casino on the casino access floor, so I would suggest getting some exit disguises to make your escape easier. The security tunnel should look like a big metal garage door with a security camera watching over it under the racetrack.
Sewers: The sewers allow you to burrow down right into the vault access floor giving you easy access as you are right next to the vault mantrap. The sewer exit, however, is only available in the aggressive approach.
Roof Terrace: At first glance, the roof terrace may seem like a horrible entrance/exit, however as it turns out, the roof terrace is actually a contender for one of the best aggressive exits. By taking the roof terrace, you can shoot down the guards at the racetrack while they're not being able to shoot back and then parachute down.
You’ll only need to do this mission once, and it will be completed for all future casino heists. Step 3: Vault Contents The vault contents mission is pretty easy. You’ll be given the rough location of a Duggan security guard, once you find him, you can either hack him, which can take some time but you won’t get the cops on you if you do it right, or you can kill him and grab the phone, which will save you some time but you’ll need to lose the cops before you can enter the casino. After you’ve entered the casino, you’ll need to bring out the sightseer app on your phone to find a wifi signal. After you’ve located the wifi signal, you’ll need to figure out the vault contents. Beware that you only have a limited time to do this (2 min). Since it’s probably your first time, I would recommend that you go through every camera to scope out each POI. The target will be cash since it’s your first time, which has a payout of 2.1 mil on normal. The first time will always be cash (payout of $2,115,000 on normal), but if it’s not your first time, the targets can be either cash, artwork (payout of $2,350,000 on normal) or gold (payout of $2,585,000 on normal). There is a 4th target, which is diamonds (payout of $3,257,100 on normal) however this vault content is only available for special occasions and has been removed from the vault contents. If you do the heist on hard by doing the same approach after you’ve done another one, the payout will be 10% larger. If you’ve completed all 3 approaches to the heist, you can cancel the heist which can be helpful if you’ve got a bad target. Link to this is here. Step 4: Selecting your approach Once you’ve finished the vault contents mission, you’ll be able to select your approach. There are 3 approaches to the diamond casino heist. Silent and Sneaky, The Big Con and Aggressive. For beginners, I would recommend alternating between Big Con and Aggressive, because those are the easiest ones. For Big Con, choose the Gruppe Sechs disguise for the easiest entry. Aggressive is good for newer players however it does end up in a lot of money loss. After you’ve got the gist of it, alternate to doing Silent and Sneaky in place of aggressive for a bigger payout. Step 5: Selecting your support crew After you’ve selected your approach, you’ll need to select your support crew before you can do any of the prep missions. Selecting your support crew is very simple. You’ll need a gunman to source guns, a driver to source cars, and a hacker to delay the nerve agent inside the vault. Selecting your support crew depends on the approach and target in the vault. For Big Con, SnS, any target EXCEPT for art, you’ll want the worst gunman (Karl Abolaji, take his Micro SMG on big con, heavy revolver on aggressive and on SnS the choice is up to you), the worst driver (Karim Denz, take his sentinel classic) and the best hacker available to you, for most people, this will be Paige Harris (unlocked when the Terrorbyte is purchased, gives 3:25 in the vault when undetected and 2:23 detected). For aggressive, you’ll still want to have the worst driver and best hacker, however, the gunman is up to you since you’ll be using guns a lot. I normally go with Charlie Reed (unlocked when purchasing a hangar), he takes a 7% cut (2% more than Karl) and gives you an assault SMG, however, you can get by with Karl, as every gunman gives you an SMG to go along with another weapon, which is still a perfectly fine weapon. For Big Con, SnS and the target is Art, if you and your heist partner can both hack very well, you can get by with Yohan Blair (takes a 5% cut and gives you 2:51 in the vault if you are undetected and 2:01 if you are). Step 5.5: Secret heist crew members There are 2 hidden heist crew members that can’t be unlocked by purchasing a business like most heist crew members. There 2 are Patrick McReary and Avi Schwartzman. Patrick McReary is a gunman who takes an 8% cut and gives the choice a Combat MG or an Assault Shotgun in aggressive. Avi Schwartzman is a hacker that takes a 10% cut and gives 3:30 undetected in the vault and gives 2:22 if you are detected. To unlock Patrick, he spawns as a random event around the map. He spawns in a police car that you will need to hijack. A guide is linked here. To unlock Avi, you’ll need to destroy 50 signal jammers that are located around the map. A guide is linked here. Step 6: Prep Missions Now that you’ve selected your support crew, you’ll be presented with a plethora of prep missions. Some mandatory and some optional. To complete these missions, I suggest that you use a Kuruma, Buzzard, or Oppressor Mk2 to make your life easier. In some prep missions, you will not be able to call Lester, so be prepared. All of the missions can be done solo but it makes it easier if you have a friend with you to help you out. Now onto the optional prep missions. Optional prep missions, are, as the name suggests, optional. The optional prep you should do depends on the approach. If you own a penthouse and have completed all of the missions, you will gain access to the security intel mission. It’s very easy to complete and you will only need to do it once. A nice trick is that the gauntlet actually spawns when you start the mission, not when the cutscene is triggered, so you can just shoot the driver and take the gauntlet. A guide will be linked below. Let’s start with Silent and Sneaky. For Silent and Sneaky, the optional prep missions depend on your skill level. If you’re an experienced player, you don’t need to do much, only level 2 security passes. Power drills you can do if you think you have enough time. However, if you are a very new player, I’d recommend that you do patrol routes, Duggan shipments (you only need to destroy 3 to get rid of their bulletproof helmets), level 2 security passes, emp device and infiltration suits and power drills if you think you have enough time. If you do all these, the heist should be a breeze. Going onto the Big Con, if you’re doing Gruppe Sechs, you don't need to do much. You only need to go through one door if you exit out the staff door, so you can decide if you want to do level 2 security passes or not. Patrol routes do make things easier, however are not necessary. Again, only do power drills if you think you have enough time. Make sure you do exit disguises. Noose and firefighter are exactly the same, so do firefighters since it has an easier mission. For aggressive, again, patrol routes make it easier but are never necessary. Make sure to do Duggan shipments. You can solo it, but it will be much easier with another person. If you don’t get them all you can just close the game and you’ll be able to do the mission again. Reinforced armor allows you to take more damage, so I would recommend it even if it makes you slower. Be sure to also do boring machine as it allows you to enter through the sewers. Make sure to also do level 2 security passes unless you really like hacking doors. Step 7: Finding people to play with Now that you’ve completed all your required prep missions, you need some people to play with. If you don’t have any friends to play with, I recommend checking out HeistTeams or the GTAO Discord LFG Channels to find people to play with. Make sure to have good communication between your teammates otherwise the heist will be in chaos. Step 8: Completing the heist Now that you’ve got a solid heist crew waiting to grab all of that sweet loot out of the casino’s vault, you’ll be able to start the heist. If you're doing aggressive, the plan is pretty simple, shoot your way in, grab the loot, then shoot your way out. The easiest entry for aggressive is sewers, and the easiest exit is the eastern roof terrace. If you exit through the staff lobby, you’ll get shot a ton when going over the racetrack, however, if you exit through the roof terrace, you can shoot the guys behind the stones on the racetrack then safely parachute down. For The Big Con, I’m going to assume you’re doing the Gruppe Sechs approach. By doing the Gruppe Sechs approach, you can pretty much waltz into the vault and back out of it, just be careful that this has some limitations. When going back up the stairwell/elevator to the casino access floor, the guards will have checked the vault and know it’s been robbed, so you disguise ain't gonna work anymore. I strongly suggest getting exit disguises, as they will greatly help your escape. The easiest exit for this is the staff lobby. For SnS, I’m not really going to go into too much detail here because there’s a full video linked below. What I will talk about is when to use the emp (If you did the prep mission). I recommend emp’ing when you’re at the vault access floor, allowing you to waltz into the mantrap, or when you're coming back up to the casino access floor and are in the mantrap. Be warned that if you decide to get the daily vault when you trigger the emp, the emp’s timer will run out before you can get to your exit, so plan ahead. The easiest entrance for this is the staff lobby and the easiest exit is also the staff lobby. Tips and tricks to complete the heist
If you are disguised, do not bump into any of the guards. They will detect you and start shooting.
In the control room, there is a button that you can press to open the door to the daily vault. One person has to hold the button while the other goes in and grabs the cash. This can be done with any approach.
Running and jumping is faster than just running normally, use this to your advantage while inside the vault.
Running in first person is actually faster than 3rd, so use this to your advantage when trying to knock out guards.
Don’t bother trying to escape the cops by hiding in an alley or something, either take your car into the sewers down by the LS river or take the heli that usually spawns on top of the police station. The sewers will result in you losing less money, however will be much slower. I will link both of these methods below in the useful media section.
Normally when exiting the casino from the staff lobby without any disguise, you’ll need to knock out a guard to the left of the swat fan to your right, before hugging the race track wall and then dropping down. I have found that sometimes if you run, the guard will hear you and detect you, causing you to get shot at. To prevent this, walk up to him making sure you stay out of his FOV then knock him out.
You walk much faster in the casino if you are in first person, making the vault contents mission much easier.
In prep missions, you can change any accessory (glasses, hat, ect.) to lose 1 star which is useful on missions where you can’t call Lester to remove your wanted level.
On some missions, you can lose the cops by entering your Terrorbyte/MOC/Avenger.
On some missions, you can lose the cops if you accept Lester’s apartment heist invite. This only works if you have a heist active.
In the hacking device mission where you have to infiltrate the FIB building, you walk a lot faster if you aim down sights on any gun, however, if you go into any agent’s LOS you will get detected instantly, so be careful when using this trick.
You can upgrade your getaway vehicles in the arcade by getting in them and pressing the button shown on the prompt that appears on the top left.
Diamond Casino Heist FAQ Welcome to the Diamond Casino Heist FAQ! This thread is going to go through all of the new changes and content added to the Casino Heist DLC. The information in this thread is up to date as of 28/7/2020. Release Date Announced on December 5th and released on December 12th, 2019, the Diamond Casino Heist is the latest DLC to come to GTA Online as of July 25th, 2020. This DLC adds a bunch of new content, including new vehicles, properties, vehicles, and a brand new heist! New Content Vehicles: Maxwell Asbo (SSASA): $306,000 - $408,000 Karin Everon (SSASA): $1,106,250 - $1,475,000 Lampadati Komoda (Legendary): $1,275,000 - $1,700,000 Vapid Retinue Mk II (SSASA): $1,215,000 - $1,615,000 Ubermacht Rebla GTS (Legendary): $1,175,000 Maxwell Vagrant (SSASA): $1,660,500 - $2,214,600 Grotti Furia (Legendary): $2,055,000 - $2,740,000 RUNE Zhaba (Warstock): $1,800,000 - $2,400,000 Karin Sultan Classic (SSASA): $1,288,500 - $1,718,000 Nagasaki Outlaw (SSASA): $951,000 - $1,268,000 Declasse Drift Yosemite (SSASA): $981,000 - $1,308,000 Dinka Sugoi (SSASA): $918,000 - $1,224,000 Dinka Blista Kanjo (SSASA): $435,000 - $580,000 Nagasaki Strider (Legendary): $502,000 - $670,000 Dewbauchee JB 700W (Warstock): $1,470,000 Overflod Imorgon (Legendary): $2,165,500 Albany V-STR (Legendary): $1,285,000 Progen PR4 (Legendary): $3,515,000 Ocelot R88 (Legendary): $3,115,000 Nagasaki Blazer Lifeguard (Warstock): $62,000 Brute Boxville (Warstock): $298,500 - $398,000 Declasse Bugstars Burrito (Warstock): $450,000 - $598,000 MTL Fire Truck (Warstock): $2,471,250 - $3,295,000 Declasse Lifeguard (Warstock): $865,000 Brute Stockade (Warstock): $1,680,000 - $2,240,000 Weapons Ceramic Pistol (Ammunation): $20,000 Navy Revolver (Unlocked after finishing the Los Santos Slasher treasure hunt): Free Properties The release of the Diamond Casino Heist DLC introduces a new property: arcades. Arcades are a passive business that allows you to host the diamond casino heist. The maximum daily income of the arcade is $5,000. They are purchasable from Mmazebankforclosures at 6 different locations. The cheapest is at $1,235,000 (Pixel Pete’s, Paleto Bay) and the most expensive being at $2,530,000 (8-bit, Vinewood Hills). Customization options on offer are 2 arcade styles, $290,000 - $470,000, 8 mural options, $50,500 - $107,500, 8 floor options, $78,000 - $165,000, 8 neon art styles, $107,500 - $320,000, personal quarters, $150,000, high score screens, $295,000 and a garage $215,000. 2 extra options are available to purchase from the arcade computer, which are the master control terminal, $1,740,000 and the drone station, $1,460,000. A variety of arcade games are also available to purchase, ranging from $90,000 to $420,000. Credits u/Pepperooney_ for adding a bunch of info on the tips and tricks section u/what_it_dooo for suggesting the roof terrace and the hacking device trick
I haven't seen a good comprehensive guide for this, despite it being the best money making method in the game, so I thought I'd write a guide about it.
What is the Casino Heist and why should I do it?
The Casino Heist is semi-challenging PvE content for 2-4 players. As of August 2020 it's the best paying grind in the game, paying out $1.5-$2 million split between heist members every hour and a half. If you're doing setups with one friend, you're both effectively earning ~$80k per setup mission. If you have no friends who play GTA:O, try to find a buddy in game or on HeistTeams It's possible to get even higher payouts, but discussing glitches is against the rules of this subreddit; go to gtaglitches for that stuff.
Getting Started
To do the Casino Heist you need an Arcade, preferably Eight-Bit (Vinewood) or Videogeddon (La Mesa) as they're the closest to the Casino and setup missions. Not required, but strongly recommended as they'll make setup missions much easier:
A good gun, such as Special Carbine
A bulletproof car for gunfights, such as Armored Kuruma
An aircraft with homing missiles, such as Buzzard Attack Chopper or Oppressor Mk2
Scoping and Vault Contents
All Points of Interest All Access Points Cash has the worst payout (up to $2.1 mil). You will always get cash the first time you host the Casino Heist. Art has middling payout (up to $2.3 mil) but is very fast to steal, which means you can get detected, or hit the vault with fewer players, and still get the maximum take. Gold is like cash but gives much better payout (up to $2.6 mil), with the disadvantage of making you run slightly slower when you leave the vault. Diamonds only appear during special events, but have the highest payout for vault contents (up to $3.6 mil).
Choosing Approaches
The Big Con is the best approach, since the security tunnel entrance + Gruppe Sechs disguise takes you straight to the vault. Always choose it when possible. Silent & Sneaky is like The Big Con, but is more difficult and takes longer. Aggressive is relatively fast, but gives less time in the vault, making it much harder to get the maximum take for any target except Art. In general, you should choose Aggressive for Art, The Big Con for other targets, and Silent & Sneaky only as a last resort. You should also choose Hard mode whenever possible as it gives you a 25% higher take.
Support Crew
Your Hacker is the most important support crew member, as they determine how long you have in the vault, and therefore your maximum take. My go-to is Paige Harris, who you unlock by owning a Terrorbyte. Avi Schwartzman is equally good and can be unlocked by destroying all Signal Jammers. If you don't have either of them, Christian Feltz is a decent stopgap measure; just be aware you'll have a good chance of missing out on profits. The Driver determines your getaway vehicles, and is largely irrelevant since most people ignore the getaway vehicles and jack a car or a helicopter for their escape. I always go with Karim Denz and source the Sentinel Classic. It's only worth getting a more expensive driver if you want to unlock a car's trade price. The Gunman determines the weapons you'll be using in the run. Again, mostly irrelevant, since Karl Abolaji's weapon loadouts are good enough even for a Hard Aggressive approach. Only get a more expensive gunman if you're going Aggressive and aren't confident in your headshotting skills or those of your crew.
Optional Preps
I don't recommend paying to skip any of the preps, because it eats significantly into your profits, and unlike MC/bunker missions, you can't easily make back the cost by doing other missions in that time.
Security Passes
Mandatory for every approach. Remember to get level 2 security passes, not level 1. The mission is very easy and saves you from having to do lots of annoying hacking minigames during the final heist.
Duggan Shipments
This is mandatory for Aggressive and Silent and Sneaky, as destroying at least 3 shipments will remove the bulletproof helmets from guards and allow them to be headshotted. Most people also do this for Big Con just to be safe. Having at least one other player in your organization, as well as a Buzzard or Oppressor Mk2, makes this mission very easy.
Security Intel
Unlocked after completing all Casino Penthouse missions, this is a once-off mission that reveals security cameras on the radar on all future casino heists. Do it when you unlock it.
Patrol Routes
Reveals guards on your radar. Not required, but useful on every approach, especially Silent & Sneaky. Do this if you have time.
EMP (Silent & Sneaky only)
This mission is relatively easy and the EMP saves a lot of headaches in a Silent & Sneaky run. Not required, but worth taking the time to do.
Boring Machine (Aggressive only)
This unlocks the best entry route for the Aggressive approach where you tunnel straight to the vault. Not required (Staff Lobby is almost as fast) but it makes the approach to the vault very easy.
Power Drills
Don't bother with this mission, other than to play through it once or twice for fun. The money from the deposit boxes isn't worth your time.
Exit Disguise (Big Con only)
These missions are annoying and the disguises aren't that helpful. Collecting all playing cards gives you a permanent exit disguise you can use; I recommend doing that instead and never having to worry about this prep.
Infiltration Suits (Silent & Sneaky only)
This mission gives you night vision. Basically, it's only useful if you plan on using the EMP but don't know the casino floor layout. Do it the first time you do a Silent & Sneaky run; by the second time, you should be experienced enough that you don't need it.
Reinforced Armor (Aggressive only)
This unlocks new outfits that reduce the damage you take during the heist finale. Personally, I hate this prep, because a) the mission is annoying, b) the finale is easy enough without it, and c) the armored outfits are ugly. Do it if you aren't confident in your shooting skills, or if you plan to do the heist with only two players.
Finale Screen
Buyer: Always choose the High Level buyer for the best payout. The only difference is that you have to drive or fly a few more miles after you lose the cops -- more than worth the extra percentage of the cut. Decoy: This makes the helicopter getaway slightly easier on the Aggressive approach, or if you screw up either of the other two approaches. I don't think it's worth the extra cost, but it could be worth it if you find yourself constantly having trouble getting to the helicopter. Clean Vehicle: Completely useless. Don't bother.
The Big Con
Entrance: Security Tunnel Exit: Staff Lobby
Go straight to the vault. Take your sweet time plundering it.
Take the stairs on the way up. You want to take the long corridor looping around the back, pass by the laundry room and pick up your exit disguises if they're there, then make a run for the staff lobby exit.
You will be busted if guards or cameras see you. The guards in the security office can't see you through the bulletproof glass, but you can be seen through the glass panels in the doors.
Melee kill the patrolling guards from behind and run through the cameras without staying in their cone of vision for too long.
Once you're out of the staff lobby exit, there will be a NOOSE van to your right. Head past it, melee killing the guards, and make your way to the main road. From there, you can run to your getaway vehicles or jack a random car off the road.
Silent & Sneaky
Entrance: Staff Lobby Exit: Staff Lobby
Take your time and have one person go ahead at a time. You want to make sure that you're headshotting guards with your silenced machine pistol, and using the stun gun on all cameras you pass by. If there are two guards next to each other, shoot them both in quick succession.
You will be busted if guards or cameras see you. The guards in the security office can't see you through the bulletproof glass, but you can be seen through the glass panels in the doors.
The daily take is worth getting if you have time.
You can use the Nano Drone in your inventory to shoot a tranquilizer dart. This is most useful on the guard patrolling the stairwell. Have your teammate wedge the door open, then fly the drone through the gap and down the stairs to knock the guard out.
If you got the EMP, you can use the SecuroServ app on your phone to activate it. This gives you 1 minute to book it and run past all guards, security doors, and cameras on a floor.
Once you're out of the staff lobby exit, there will be a NOOSE van to your right. Head past it, killing the guards, and make your way to the main road. From there, you can run to your getaway vehicles or jack a random car off the road.
Aggressive
Entrance: Sewer or Staff Lobby Exit: Staff Lobby
This is a straightforward gunfight. Just move from cover to cover and shoot everything that moves.
As always, use headshots to get instant kills. Even if you did all Duggan shipments and got an expensive gunman, the guards can take a ridiculous number of bullets to center of mass, so it's faster to aim for the head and take them out instantly.
The guards respawn continually, so it isn't possible to completely clear a floor out. Just keep moving.
The daily take is worth getting if you have time.
When exiting through the staff lobby, don't go straight through the security office or you'll be shot to pieces. Take the long way around instead.
Once you're out of the staff lobby exit, jump the fence to the racetrack and run straight across. If there are any cars in the parking lot to your left, jack them and drive out. Otherwise, keep going and jump the fence to the main road. From there, you can run to your getaway vehicles or jack a random car off the road.
The Getaway
No matter which approach you take, you'll eventually end up outside the casino, on the main road, with a 5 star wanted level. There are two main strategies people use here.
Sewer Tunnel: Directly south of the racetrack, in the storm drain, is the entrance of the sewer tunnel that Michael and Franklin escape through in story mode. If you drive in here and keep going, you'll eventually start losing your wanted level. Get out of the car and wait in the sewer until you're all clean. From there, it's an easy drive to the buyer -- just don't drive near the casino or you'll be wanted by the cops again. This is a safe but slow getaway.
Police Station Helicopter: Over the overpass to the west, directly across the highway from the casino, is the Vinewood Hills police station. It's possible to drive to the back of the building and climb from the grass patch up to the roof. There, you can climb the roof fixtures to get to the helipad, where a police helicopter usually spawns. Once everyone is in the helicopter, you can use it to evade the cops. This is a quick but more risky getaway, since the helicopter occasionally doesn't spawn, and you can get shot during the drive or fall off the roof if you're unlucky.
Bugs
Permanent Wanted Level
Bug: You're in a getaway vehicle far from any cops, but your wanted level won't go away. This happens because one of your heist teammates has high ping and the game is having trouble syncing your wanted levels. Fix: Have everyone get out of the vehicle and wait until the bug goes away. If you're in a helicopter with no safe place to land, the offending teammate(s) may have to parachute out.
Guards Spawning Late
Bug: On Silent & Sneaky, guards take a few moments to spawn in after you disable the metal detector. Fix: Don't go through the metal detector or shoot anyone until the guards finish spawning in.
Frozen Guard Patrols / Bugged Camera Movement
Bug: The guards in the casino aren't moving, and the cameras have weird movement patterns or are facing towards walls. Fix: Just keep going; this bug actually makes Silent & Sneaky / Big Con easier most of the time. If there's a frozen guard you can't get past, use the Nano Drone.
Disappearing Vision Cones During Getaway
Bug: You're getting away from the casino undetected when the vision cones suddenly disappear from your radar. Despite this, the police aren't coming after you. Fix: This is a visual glitch and you haven't actually been discovered. Just keep going.
Spectator Leaving
Bug: Someone joins as a spectator, then leaves. You screw up the heist and have to restart. Then you fail the heist because "Your heist team quit." Fix: Suck it up and reset.
Silent & Sneaky Body Found
Bug: You're suddenly busted because a body was found... even if you haven't killed anyone yet. Fix: Suck it up and reset.
Uncollectable Heist Prep Equipment
Bug: You're doing heist prep mission with a friend, and you can't pick up the equipment because "you can't steal heist prep while on a heist prep mission." Fix: Suck it up and reset.
Heist Prep Vehicle Not Registering
Bug: You collect a heist prep vehicle and drive to your arcade, but it doesn't trigger the end of the mission. Fix: Suck it up and reset. --- Hope someone out there finds this guide helpful. Comments and suggestions appreciated.
GTAO Invite Only lobby guide with a Section for StriclySolo players. Updated.
WIP. WorkInProgress. This is to highlight all the things that can be done in the game without being a public session. Public session stuff is well covered in other guides.
GTAO Invite Only lobby guide with a Section for StriclySolo players.
What is a solo player and why would anyone do that in a MMO?
GTAO is not strictly a MMO. Some people just do not derive joy from playing games with others. But would like to play in a immerseive online game where the content evolves and can have a shared experience. So some people chose to play solo. There are roughly 3 types of solo play.
StrictlySolo - This player will never want to play with another person ever. Pretty rare. But this guide will cover them.
MostlySolo - This player will occasionally play with others in Missions, heists, and public freeroam. MostlySolo might have the holy grail of solo setups. A 2nd Machine with which to play. This opens up a whole new world of solo play. The 2nd machine will be mostly idle or can just be a buddy in the other room who occasionally hits triangle (or equiv) to get in and out of vehicles. The 2nd playemachine can be classified as ActiveParticipant (a live other person who can participate) or DeadWeight ( a 2nd machine/console or a person who is idling.)
GroupSolo - Will prefer to only play solo but will occasionally play with a close group of friends or crew. Example would be someone who grinds crates alone then gets with others to do sales.
Jobs available to a StrictlySolo player in a Invite only session.
Contact Missions - There are 90+ that are available to one person working alone. For the full list see http://gta.wikia.com/wiki/Missions_in_GTA_Online These pay $80K-$150K/hr depending on when you turn them in.
Casino Work
After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.
VIP Work
Sightseer - Hack the system to reveal packages. Collect 3 packages in 15 minutes using a hacking app on the phone. Pay is $18K-$25 depending on how quickly it is completed.
Asset Recovery - Retrieve a vehicle (usually a motorcycle) from either the Vespucci Police Station, La Mesa Police Station, Mission Row Police Station, Vinewood Hills Police Station, Sandy Shores Police Station, or Paleto Bay Police Station and deliver them to a drop off. Wanted level cannot be lost until close to the destination. Pays $5-$10K
Hostile Takeover - Retrieve a package from either the Altruist Camp, Fort Zancudo, LSIA, or Merryweather Base and take it to a location. After stealing the package you get a 3 star wanted level. Pays $15K-$25K.
Headhunter - Take out 4 targets that randomly spawn on the map. Two targets are always mobile and two targets are always stationary. ~$18-20K Guide
Extended VIP Work
(Must own vehicle warehouse and buy specific vehicles to unlock.)
Fortified - "Enter the Armored Boxville and survive until the time runs out."" Payment: $30K-$35K
Plowed - "Smash all the enemy supply crates using the Phantom Wedge." The supply crates can only be destroyed with the Phantom Wedge. Payment: ~$30K
Fully Loaded - "Destroy all the turreted vehicles using the Ruiner 2000."" Using the Ruiner2K is not required. However at least one person must be in the Ruiner2K for the blips to show up on themap. This of course works better if someone else is with the CEO to keep the blips hot. Payment: $20K for destroying all vehicles. $5 for <10 vehicles destroyed.
Transporter - "Use the Wastelander to transport a vehicle to the drop-off location." Payment: ~$22K
Velocity - "Enter the Rocket Voltic and stay at the top speed until the time runs out to avoid detonation." Payment $35k
Stockpiling - "Collect the cargo crates on land and at sea using the Blazer Aqua." Payout: ~$1500/package.
MC Clubhouse Contracts
Torched - Destroy some NPC Crates. You can use missiles, bombs, or Molotov. Pay: $16,500
Gunrunning - Ambush weapons dealer and deliver weapons to drop off Pay: $19K+ depending on how long it takes.
P.O.W. - Rescue contact from secure location and get them to a safehouse. Pay: $23.5K
By The Pound - Complete a deal and deliver it to a buyer Pay: $15,500
Cracked - Attack a gang hangout and steal their cash.Pay: ~$7K+
Jailbreak - Hijack a prison bus and get the inmates to escape vehicles.
After Hours aka Nightclubs.
Nightclub Setup missions can be done solo in an invite only session with only the CEO.
Nightclub New DJ these missions change the resident DJ.
Nightclub Promote Club this can be done solo in an invite only session.
Nightclub Income - Passive ~$10K/hr if the club is kept popular by doing Promote Club missions.
Client Jobs for Paige.
After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.
Robbery In Progress use the Terrorbyte to find a bank robbery and intercept the gold from the thieves. (1+ participant) $31,000
Data Sweep - Hack multiple vehicles to determine which one has the data. Deliver to the client. (1+ participant ) $33,500
Targeted Data - Get the info from LifeInvader to assassinate a target. (Note: can leave out the drones and do manually) (1+ participant) $30,000
Diamond Shopping use the Terrorbyte drones to intercept a diamond shipment. (Note: It is possible to do the mission just by running in and skipping all the drone work.) (1+participant) $31,500 for all participants.
Note: Collectors Pieces and Deal Breaker require 1+ associates and are below. Note: Editorializing here but Paige is one of the nicest people you can run jobs for. Very validating in her manner and very supportive even when things go wrong.
Jobs available to a MostlySolo player with DeadWeight as Associate or MC Member.
Casino Work
After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips. When working with DeadWeight note that the missions will scale and make it harder for the VIP but they are all still completable with practice.
Client Jobs / Challenges for Paige.
Collectors Pieces - Collect the antiques from Armored Trucks and deliver to client. (2+ participants) $9,668
Deal Breaker Track a targets phone to locate a deal and break it up. Deliver breifcase to client. (Note: This can be done without using the tracker in the TerrorByte) (2+ participants) $9,000
VIP Work
Sightseer - Hack the system to reveal packages. Collect 3 packages in 15 minutes using a hacking app on the phone. Pay is $18K-$25 depending on how quickly it is completed.
Asset Recovery - Avoid this one with DeadWeight as the amount of vehciles to deliver increases.
Hostile Takeover - Retrieve a package from either the Altruist Camp, Fort Zancudo, LSIA, or Merryweather Base and take it to a location. After stealing the package you get a 3 star wanted level. Pays $15K-$25K.
Headhunter - Take out 4 targets that randomly spawn on the map. Two targets are always mobile and two targets are always stationary. ~$18-20K Guide
Extended VIP Work
(Must own vehicle warehouse and buy specific vehicles to unlock.)
Fortified - "Enter the Armored Boxville and survive until the time runs out."" Payment: $30K-$35K
Plowed - "Smash all the enemy supply crates using the Phantom Wedge." The supply crates can only be destroyed with the Phantom Wedge. Payment: ~$30K
Fully Loaded - "Destroy all the turreted vehicles using the Ruiner 2000."" Using the Ruiner2K is not required. However at least one person must be in the Ruiner2K for the blips to show up on themap. This of course works better if someone else is with the CEO to keep the blips hot. Payment: $20K for destroying all vehicles. $5 for <10 vehicles destroyed.
Amphibious Assault - "Destroy all enemy supply crates using the Technical Aqua." Difficult but not impossible with DeadWeight. Payment: $20K-$25K
Transporter - "Use the Wastelander to transport a vehicle to the drop-off location." Payment: ~$22K
Stockpiling - "Collect the cargo crates on land and at sea using the Blazer Aqua." Payout: ~$1500/package.
Velocity - "Enter the Rocket Voltic and stay at the top speed until the time runs out to avoid detonation." Payment $35k
Note: It is nearly Impossible to complete Ramped UP. Especially with DeadWeight.
VIP Challenges
Cashing Out - Compete to steal the most amount of cash by hacking ATMs. Winner gets a bonus payout of $18K. Losers get $5K. Everyone gets to keep the money they stole.
Salvage - Dive with rebreathers or a sumbmarine to collect ($) checkpoints. Each checkpoint is worth $500 after the first 10. 40-50 checkpoints. Winner gets a $18K bonus, Losers Get $5K. Like Due Diligence The winner of this can easily make $35-$45 in 10 minutes.
Auto Buyout - Compete to steal and deliver the most high end vehicles. Payments are based on who delivers the most expensive vehicles. Winner gets the largest cut. Winner gets a percentage range from 0.71%-1.45% of total value. The percentage gets lower the higher the total is; it may cap at 0.71%. Loser gets $3k-$4.5K. The most expensive vehicle I have found is the Transit Buses and Dashound Buses which bring in $500K each.
Due Diligence- Compete to find hidden packages. Each member of the team gets a trackify app on their phone. When you get close to the package you will see smoke. Do this in the town of Harmony on a Sanchez for quickest payout. If 1 person collects all the packages within 10 minutes, they get about $38K.
Most Wanted - Compete to survive a wanted level until time runs out.Payout $15-$21K. The wanted level goes away after the challenge. Park DeadWeight in a Rhino Tank, or APC sitting offshore.
Point To Point - Compete against team members in a race. $10K+ to the winner $500+ to the losers.
Courier Service - Not really good with DeadWeibght. Compete against team members to grab protection money and deliver to a location. If in an air vehicle the money evaporates. All damage to courier and the couriers vehicle makes money evaporate.
Market Manipulation - Compete to hold up stores in the time limit. Payout is $13K+ for winner.
MC Clubhouse Contracts
(Still a WIP...some do not work well with DeadWeight must have ActiveParticipant)
Weapon Of Choice - Assassinate targets in the manner the contract giver specifies. Pay: $18,500+ This is ok with DeadWeight. Pres can do all the contracts after doing their own.
Torched - Destroy some NPC Crates. You can use missiles, bombs, or Molotov. Pay: $16,500
Gunrunning - Ambush weapons dealer and deliver weapons to drop off Pay: $19K+ depending on how long it takes.
P.O.W. - Rescue contact from secure location and get them to a safehouse. Pay: $23.5K
By The Pound - Complete a deal and deliver it to a buyer Pay: $15,500
9/10 of the Law - Steal motorcycles from a secure location and deliver to a drop-off. Pay: $17,000ea
Cracked - Attack a gang hangout and steal their cash. Pay: $7K+ (may scale with amount of mc members)
Jailbreak - Hijack a prison bus and get the inmates to escape vehicles. Pay: $22.5K
Fragile Goods - Destroy Lost MC vans Pay: $13K-$17K
MC Club Challenges
Search And Destroy - Started by President. Look for targets in a search area. Pay: $27K Winner / $2K Losers
Wheelie Rider - Started by President. Ride a Wheelie the longest. No brainer $12K every 5 minutes with no cooldown. Pay: $12,000 Winner / $2K Losers
Jobs available to a Two players in a Invite Only session with ActiveParticipant as Associate or MC Member.
These additional jobs are available with conditions.
VIP Work
Piracy Prevention - For players with Yachts. $20K for successful attacker. $30K to vip team for defending. Players needed: VIP/CEO, 1+ Non-associate
Executive Deathmatch - Challenge another VIP to a deathmatch. Players needed: 2 VIP/CEO
Executive Search - The VIP is given 2 minutes to reach a location. Players needed: VIP/CEO, 1+ Non-associate
Air Freight - Collect a Cargobob at one location then go to a container being guarded by NPCs, take them out, pick up the container with the Cargobob, fly it to the destination. Payout ~$18-20K Avilable In: Invite Only, Crew, Public Players needed: VIP/CEO, 1+ Non-associate
Haulage - Collect a truck and drive it across the map. Non-associate players are told to stop you. A Karin Technical spawns at the initial pickup point. Payout ~$18-20K. Players needed: VIP/CEO, 1+ Non-associate
MC Club Challenges and Work
Criminal Mischief MC Pres + 1 Member needed. Must be near each other to start. Pay: $30K+ Winner / Loser $3500+
Deathmatch Duration: 20:00 or 20 kills. Pay: $20K Winner / $5K loser. Participants Required: MC President, 1+ Rival MC
Caged In - Pay: $4K+ depending on duration Participants Required: MC President, 1+ other players.
Rippin' It Up - Started by Enforcer. Cause the most damage while on a motorcycle. Pay: $18K+ Winne $1.5K Loser (based on damage done) Participants Required: MC President, 1+ MC Members
Hit and Ride - Started by MC Vice President - Perform the most driveby kills on NPC gang members. Pay: $14.5K Winner $4.5k Losers Participants Required: MC President, 1+ MC Members
On The Run - Started by Sergeant at Arms. All members given 5 star wanted level. Pay: $15K+ Winner / $1.5K+ Losers. (Based on time survived.) Participants Required: MC President, 1+ MC Members
Race To Point - Started by Road Captain. Race to the clubhouse or a random point on the map.Pay: $10K+ to winner. Participants Required: MC President, 1+ MC Members
CEO Special Vehicle Work (Must participate in public lobbies to unlock these the first time. After they are unlocked the actual missions can be played in invite only mission.)
Escape Escort (2-4 players) (Unlocks at 4 steals) "SecuroServ are on standby to extract some clients from a difficult situation. Collect modified buggies and get ready to clear their escape route for them." One person drives a Rumpo Custom the rest of the team takes Ramp Buggies to clear vehicles.
Breakdown Recovery (2-4 players) (Unlocks at 8 steals) "Source a modified classic car restoration project for SecuroServ by taking the vehicle transport truck it’s loaded onto. It’s a rare and technologically advance vehicle so expect armed resistance." Use the Wastelander to deliver a car cross country.
Cleanup Op (2-4 players) (Unlocks at 12 steals) "Mount a land and sea operation to wipe out the Lost Motorcycle Club’s methamphetamine operation in Blaine County with amphibious ATVs."
Asset Seizure (2-4 players) (Unlocks at 16 steals) "A SecuroServ client’s chain has been seized by Police. Smash through the red tape and take back their product using a modified Big Rig."
Firewall Protection (2-4 players) (Unlocks at 20 steals) "Government contract to combat a large-scale multi-source hack on government data. Use rocket powered Voltics to get close to enemy agents and wipe their hard drives.""
Coast Guard Duty (2-4 players) (Unlocks at 24 steals) "Bring down a smuggling operation on a Super Yacht for SecuroServ clients using an armored Technical Truck with seafaring capabilities."
End of Transmission (2-4 players) (Unlocks at 28 steals) "A SecuroServ client needs some technology in the hands of a Merryweather client. Take an armored RV to The Palmer Taylor Power Station and get it for them. They will be expecting you.""
Arms Embargo (2-4 players) (Unlocks at 32 steals) "Create an artificial scarcity in the arms market at Fort Zancudo using an all-singing, all-dancing state of the art, restored and modified classic car.""
Casino Work
After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.
Client Jobs for Paige.
After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.
Robbery In Progress use the Terrorbyte to find a bank robbery and intercept the gold from the thieves. (1+ participant) $31,000
Data Sweep - Hack multiple vehicles to determine which one has the data. Deliver to the client. (1+ participant ) $33,500
Targeted Data - Get the info from LifeInvader to assassinate a target. (Note: can leave out the drones and do manually) (1+ participant) $30,000
Diamond Shopping use the Terrorbyte drones to intercept a diamond shipment. (Note: It is possible to do the mission just by running in and skipping all the drone work.) (1+participant) $31,500 for all participants.
Collectors Pieces - Collect the antiques from Armored Trucks and deliver to client. (2+ participants) $9,668
Deal Breaker Track a targets phone to locate a deal and break it up. Deliver breifcase to client. (Note: This can be done without using the tracker in the TerrorByte) (2+ participants) $9,000
Other work that requires a particular amount of people but can still be done in a Invite Only Session.
MC Club Work - Joust - Deathmatch on a motorcycle. Pay: $17K Winner, $5K losers Participants Required: MC President +1 MC member , 1+ VIP/Rival MC (3 total)
MC Club Work - Stand Your Ground Pay: $30,000 Participants Required: MC President +1 MC member, 1+ Other people.
GTAO Invite Only lobby guide with a Section for StriclySolo players.
Last update 2019 08 18 WIP. WorkInProgress. This is to highlight all the things that can be done in the game without being a public session. Public session stuff is well covered in other guides.
GTAO Invite Only lobby guide with a Section for StriclySolo players.
What is a solo player and why would anyone do that in a MMO?
GTAO is not strictly a MMO. Some people just do not derive joy from playing games with others. But would like to play in a immerseive online game where the content evolves and can have a shared experience. So some people chose to play solo. There are roughly 3 types of solo play.
StrictlySolo - This player will never want to play with another person ever. Pretty rare. But this guide will cover them.
MostlySolo - This player will occasionally play with others in Missions, heists, and public freeroam. MostlySolo might have the holy grail of solo setups. A 2nd Machine with which to play. This opens up a whole new world of solo play. The 2nd machine will be mostly idle or can just be a buddy in the other room who occasionally hits triangle (or equiv) to get in and out of vehicles. The 2nd playemachine can be classified as ActiveParticipant (a live other person who can participate) or DeadWeight ( a 2nd machine/console or a person who is idling.)
GroupSolo - Will prefer to only play solo but will occasionally play with a close group of friends or crew. Example would be someone who grinds crates alone then gets with others to do sales.
Jobs available to a StrictlySolo player in a Invite only session.
Contact Missions - There are 90+ that are available to one person working alone. For the full list see http://gta.wikia.com/wiki/Missions_in_GTA_Online These pay $80K-$150K/hr depending on when you turn them in.
Casino Work
After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.
VIP Work
Sightseer - Hack the system to reveal packages. Collect 3 packages in 15 minutes using a hacking app on the phone. Pay is $18K-$25 depending on how quickly it is completed.
Asset Recovery - Retrieve a vehicle (usually a motorcycle) from either the Vespucci Police Station, La Mesa Police Station, Mission Row Police Station, Vinewood Hills Police Station, Sandy Shores Police Station, or Paleto Bay Police Station and deliver them to a drop off. Wanted level cannot be lost until close to the destination. Pays $5-$10K
Hostile Takeover - Retrieve a package from either the Altruist Camp, Fort Zancudo, LSIA, or Merryweather Base and take it to a location. After stealing the package you get a 3 star wanted level. Pays $15K-$25K.
Headhunter - Take out 4 targets that randomly spawn on the map. Two targets are always mobile and two targets are always stationary. ~$18-20K Guide
Extended VIP Work
(Must own vehicle warehouse and buy specific vehicles to unlock.)
Fortified - "Enter the Armored Boxville and survive until the time runs out."" Payment: $30K-$35K
Plowed - "Smash all the enemy supply crates using the Phantom Wedge." The supply crates can only be destroyed with the Phantom Wedge. Payment: ~$30K
Fully Loaded - "Destroy all the turreted vehicles using the Ruiner 2000."" Using the Ruiner2K is not required. However at least one person must be in the Ruiner2K for the blips to show up on themap. This of course works better if someone else is with the CEO to keep the blips hot. Payment: $20K for destroying all vehicles. $5 for <10 vehicles destroyed.
Transporter - "Use the Wastelander to transport a vehicle to the drop-off location." Payment: ~$22K
Velocity - "Enter the Rocket Voltic and stay at the top speed until the time runs out to avoid detonation." Payment $35k
Stockpiling - "Collect the cargo crates on land and at sea using the Blazer Aqua." Payout: ~$1500/package.
MC Clubhouse Contracts
Torched - Destroy some NPC Crates. You can use missiles, bombs, or Molotov. Pay: $16,500
Gunrunning - Ambush weapons dealer and deliver weapons to drop off Pay: $19K+ depending on how long it takes.
P.O.W. - Rescue contact from secure location and get them to a safehouse. Pay: $23.5K
By The Pound - Complete a deal and deliver it to a buyer Pay: $15,500
Cracked - Attack a gang hangout and steal their cash.Pay: ~$7K+
Jailbreak - Hijack a prison bus and get the inmates to escape vehicles.
After Hours aka Nightclubs.
Nightclub Setup missions can be done solo in an invite only session with only the CEO.
Nightclub New DJ these missions change the resident DJ.
Nightclub Promote Club this can be done solo in an invite only session.
Nightclub Income - Passive ~$10K/hr if the club is kept popular by doing Promote Club missions.
Client Jobs for Paige.
After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.
Robbery In Progress use the Terrorbyte to find a bank robbery and intercept the gold from the thieves. (1+ participant) $31,000
Data Sweep - Hack multiple vehicles to determine which one has the data. Deliver to the client. (1+ participant ) $33,500
Targeted Data - Get the info from LifeInvader to assassinate a target. (Note: can leave out the drones and do manually) (1+ participant) $30,000
Diamond Shopping use the Terrorbyte drones to intercept a diamond shipment. (Note: It is possible to do the mission just by running in and skipping all the drone work.) (1+participant) $31,500 for all participants.
Note: Collectors Pieces and Deal Breaker require 1+ associates and are below. Note: Editorializing here but Paige is one of the nicest people you can run jobs for. Very validating in her manner and very supportive even when things go wrong.
Jobs available to a MostlySolo player with DeadWeight as Associate or MC Member.
Casino Work
After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips. When working with DeadWeight note that the missions will scale and make it harder for the VIP but they are all still completable with practice.
Client Jobs / Challenges for Paige.
Collectors Pieces - Collect the antiques from Armored Trucks and deliver to client. (2+ participants) $9,668
Deal Breaker Track a targets phone to locate a deal and break it up. Deliver breifcase to client. (Note: This can be done without using the tracker in the TerrorByte) (2+ participants) $9,000
VIP Work
Sightseer - Hack the system to reveal packages. Collect 3 packages in 15 minutes using a hacking app on the phone. Pay is $18K-$25 depending on how quickly it is completed.
Asset Recovery - Avoid this one with DeadWeight as the amount of vehciles to deliver increases.
Hostile Takeover - Retrieve a package from either the Altruist Camp, Fort Zancudo, LSIA, or Merryweather Base and take it to a location. After stealing the package you get a 3 star wanted level. Pays $15K-$25K.
Headhunter - Take out 4 targets that randomly spawn on the map. Two targets are always mobile and two targets are always stationary. ~$18-20K Guide
Extended VIP Work
(Must own vehicle warehouse and buy specific vehicles to unlock.)
Fortified - "Enter the Armored Boxville and survive until the time runs out."" Payment: $30K-$35K
Plowed - "Smash all the enemy supply crates using the Phantom Wedge." The supply crates can only be destroyed with the Phantom Wedge. Payment: ~$30K
Fully Loaded - "Destroy all the turreted vehicles using the Ruiner 2000."" Using the Ruiner2K is not required. However at least one person must be in the Ruiner2K for the blips to show up on themap. This of course works better if someone else is with the CEO to keep the blips hot. Payment: $20K for destroying all vehicles. $5 for <10 vehicles destroyed.
Amphibious Assault - "Destroy all enemy supply crates using the Technical Aqua." Difficult but not impossible with DeadWeight. Payment: $20K-$25K
Transporter - "Use the Wastelander to transport a vehicle to the drop-off location." Payment: ~$22K
Stockpiling - "Collect the cargo crates on land and at sea using the Blazer Aqua." Payout: ~$1500/package.
Velocity - "Enter the Rocket Voltic and stay at the top speed until the time runs out to avoid detonation." Payment $35k
Note: It is nearly Impossible to complete Ramped UP. Especially with DeadWeight.
VIP Challenges
Cashing Out - Compete to steal the most amount of cash by hacking ATMs. Winner gets a bonus payout of $18K. Losers get $5K. Everyone gets to keep the money they stole.
Salvage - Dive with rebreathers or a sumbmarine to collect ($) checkpoints. Each checkpoint is worth $500 after the first 10. 40-50 checkpoints. Winner gets a $18K bonus, Losers Get $5K. Like Due Diligence The winner of this can easily make $35-$45 in 10 minutes.
Auto Buyout - Compete to steal and deliver the most high end vehicles. Payments are based on who delivers the most expensive vehicles. Winner gets the largest cut. Winner gets a percentage range from 0.71%-1.45% of total value. The percentage gets lower the higher the total is; it may cap at 0.71%. Loser gets $3k-$4.5K. The most expensive vehicle I have found is the Transit Buses and Dashound Buses which bring in $500K each.
Due Diligence- Compete to find hidden packages. Each member of the team gets a trackify app on their phone. When you get close to the package you will see smoke. Do this in the town of Harmony on a Sanchez for quickest payout. If 1 person collects all the packages within 10 minutes, they get about $38K.
Most Wanted - Compete to survive a wanted level until time runs out.Payout $15-$21K. The wanted level goes away after the challenge. Park DeadWeight in a Rhino Tank, or APC sitting offshore.
Point To Point - Compete against team members in a race. $10K+ to the winner $500+ to the losers.
Courier Service - Not really good with DeadWeibght. Compete against team members to grab protection money and deliver to a location. If in an air vehicle the money evaporates. All damage to courier and the couriers vehicle makes money evaporate.
Market Manipulation - Compete to hold up stores in the time limit. Payout is $13K+ for winner.
MC Clubhouse Contracts
(Still a WIP...some do not work well with DeadWeight must have ActiveParticipant)
Weapon Of Choice - Assassinate targets in the manner the contract giver specifies. Pay: $18,500+ This is ok with DeadWeight. Pres can do all the contracts after doing their own.
Torched - Destroy some NPC Crates. You can use missiles, bombs, or Molotov. Pay: $16,500
Gunrunning - Ambush weapons dealer and deliver weapons to drop off Pay: $19K+ depending on how long it takes.
P.O.W. - Rescue contact from secure location and get them to a safehouse. Pay: $23.5K
By The Pound - Complete a deal and deliver it to a buyer Pay: $15,500
9/10 of the Law - Steal motorcycles from a secure location and deliver to a drop-off. Pay: $17,000ea
Cracked - Attack a gang hangout and steal their cash. Pay: $7K+ (may scale with amount of mc members)
Jailbreak - Hijack a prison bus and get the inmates to escape vehicles. Pay: $22.5K
Fragile Goods - Destroy Lost MC vans Pay: $13K-$17K
MC Club Challenges
Search And Destroy - Started by President. Look for targets in a search area. Pay: $27K Winner / $2K Losers
Wheelie Rider - Started by President. Ride a Wheelie the longest. No brainer $12K every 5 minutes with no cooldown. Pay: $12,000 Winner / $2K Losers
Jobs available to a Two players in a Invite Only session with ActiveParticipant as Associate or MC Member.
These additional jobs are available with conditions.
VIP Work
Piracy Prevention - For players with Yachts. $20K for successful attacker. $30K to vip team for defending. Players needed: VIP/CEO, 1+ Non-associate
Executive Deathmatch - Challenge another VIP to a deathmatch. Players needed: 2 VIP/CEO
Executive Search - The VIP is given 2 minutes to reach a location. Players needed: VIP/CEO, 1+ Non-associate
Air Freight - Collect a Cargobob at one location then go to a container being guarded by NPCs, take them out, pick up the container with the Cargobob, fly it to the destination. Payout ~$18-20K Avilable In: Invite Only, Crew, Public Players needed: VIP/CEO, 1+ Non-associate
Haulage - Collect a truck and drive it across the map. Non-associate players are told to stop you. A Karin Technical spawns at the initial pickup point. Payout ~$18-20K. Players needed: VIP/CEO, 1+ Non-associate
MC Club Challenges and Work
Criminal Mischief MC Pres + 1 Member needed. Must be near each other to start. Pay: $30K+ Winner / Loser $3500+
Deathmatch Duration: 20:00 or 20 kills. Pay: $20K Winner / $5K loser. Participants Required: MC President, 1+ Rival MC
Caged In - Pay: $4K+ depending on duration Participants Required: MC President, 1+ other players.
Rippin' It Up - Started by Enforcer. Cause the most damage while on a motorcycle. Pay: $18K+ Winne $1.5K Loser (based on damage done) Participants Required: MC President, 1+ MC Members
Hit and Ride - Started by MC Vice President - Perform the most driveby kills on NPC gang members. Pay: $14.5K Winner $4.5k Losers Participants Required: MC President, 1+ MC Members
On The Run - Started by Sergeant at Arms. All members given 5 star wanted level. Pay: $15K+ Winner / $1.5K+ Losers. (Based on time survived.) Participants Required: MC President, 1+ MC Members
Race To Point - Started by Road Captain. Race to the clubhouse or a random point on the map.Pay: $10K+ to winner. Participants Required: MC President, 1+ MC Members
CEO Special Vehicle Work (Must participate in public lobbies to unlock these the first time. After they are unlocked the actual missions can be played in invite only mission.)
Escape Escort (2-4 players) (Unlocks at 4 steals) "SecuroServ are on standby to extract some clients from a difficult situation. Collect modified buggies and get ready to clear their escape route for them." One person drives a Rumpo Custom the rest of the team takes Ramp Buggies to clear vehicles.
Breakdown Recovery (2-4 players) (Unlocks at 8 steals) "Source a modified classic car restoration project for SecuroServ by taking the vehicle transport truck it’s loaded onto. It’s a rare and technologically advance vehicle so expect armed resistance." Use the Wastelander to deliver a car cross country.
Cleanup Op (2-4 players) (Unlocks at 12 steals) "Mount a land and sea operation to wipe out the Lost Motorcycle Club’s methamphetamine operation in Blaine County with amphibious ATVs."
Asset Seizure (2-4 players) (Unlocks at 16 steals) "A SecuroServ client’s chain has been seized by Police. Smash through the red tape and take back their product using a modified Big Rig."
Firewall Protection (2-4 players) (Unlocks at 20 steals) "Government contract to combat a large-scale multi-source hack on government data. Use rocket powered Voltics to get close to enemy agents and wipe their hard drives.""
Coast Guard Duty (2-4 players) (Unlocks at 24 steals) "Bring down a smuggling operation on a Super Yacht for SecuroServ clients using an armored Technical Truck with seafaring capabilities."
End of Transmission (2-4 players) (Unlocks at 28 steals) "A SecuroServ client needs some technology in the hands of a Merryweather client. Take an armored RV to The Palmer Taylor Power Station and get it for them. They will be expecting you.""
Arms Embargo (2-4 players) (Unlocks at 32 steals) "Create an artificial scarcity in the arms market at Fort Zancudo using an all-singing, all-dancing state of the art, restored and modified classic car.""
Casino Work
After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.
Client Jobs for Paige.
After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.
Robbery In Progress use the Terrorbyte to find a bank robbery and intercept the gold from the thieves. (1+ participant) $31,000
Data Sweep - Hack multiple vehicles to determine which one has the data. Deliver to the client. (1+ participant ) $33,500
Targeted Data - Get the info from LifeInvader to assassinate a target. (Note: can leave out the drones and do manually) (1+ participant) $30,000
Diamond Shopping use the Terrorbyte drones to intercept a diamond shipment. (Note: It is possible to do the mission just by running in and skipping all the drone work.) (1+participant) $31,500 for all participants.
Collectors Pieces - Collect the antiques from Armored Trucks and deliver to client. (2+ participants) $9,668
Deal Breaker Track a targets phone to locate a deal and break it up. Deliver breifcase to client. (Note: This can be done without using the tracker in the TerrorByte) (2+ participants) $9,000
Other work that requires a particular amount of people but can still be done in a Invite Only Session.
MC Club Work - Joust - Deathmatch on a motorcycle. Pay: $17K Winner, $5K losers Participants Required: MC President +1 MC member , 1+ VIP/Rival MC (3 total)
MC Club Work - Stand Your Ground Pay: $30,000 Participants Required: MC President +1 MC member, 1+ Other people.
The new Cayo Perico Heist breaks this rule . For the first time, you can play a Heist completely by yourself. Heists are a PvE activity. They are usually divided into different acts or levels. From preparation to smaller missions to the grand finale. The final then pays players a substantial sum of GTA dollars. This guide is a complete walkthrough of the Aggressive approach to the Diamond Casino Heist. Our Big Con approach guide is here and our Silent & Sneaky guide is here.Make sure you also check out how to unlock the elite hacker Avi Schwartzman for more time in the vault, our payout/take guide, and also the POI and access point guide. The vault you are looting in GTA Online's Diamond Casino Heist can contain anything from cash and artwork to gold, or even diamonds. The payout varies depending on which type of content you find. Cash is the most common loot, followed by artwork, gold and finally diamonds. More GTA 5 Guides: GTA 5 Cheat Codes! Guardian Whitelist / Eris HALP Service Manager. The Best Vehicles & Aircraft in GTA Online. TOP 50 More Profitable Cars in GTA Online. Daily Objectives (GTA Online). How to Deal with a Modder. Heist Profits (GTA Online). You May Also Like. GTA 5 – Casino Heist (Clothing Unlocks) For best GTA $, this should be done solo and not with other players as this will ensure the best payout per hour. First Mission – Scoping The Island Art $365k Full Bag; Few Tips. GTA 5 – Top Diamond-Casino-Heist Mistakes (Tips & Tricks) GTA 5 – Lose Cop, Casino Heist Prep, Job List The payout for the GTA Online casino heist is a gamble you maybe want to go all in on. The plush new cash vacuum may have persuaded plenty of players to part with their hard-earned dollars after The Diamond Casino Heist was then made available in December, but there was one thing missing – the ability to steal diamonds. Rockstar Games GTA players have the option of doing their heist GTA DIAMOND CASINO HEIST PAYOUTS. According to the team at GTA Boom, the below figures is the maximum potential payout players can earn in the Diamon Casino Heist:. GTA Online Diamon Casino Heist Maximum Payout: • Cash - $2,115,000 • Artwork - $2,350,000 Without diamonds activated in the game, the GTA Diamond Casino heist can be worth up to $2.1 million, which will obviously be split between each player that takes part in the heist. It’s worth The GTA Casino Heist payout is $2.1m, but Diamonds are back meaning you and your team can earn more in diamonds than your usual cash overhaul. Related: Check out our guide to the best GTA 5 cheats.
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